Another Lyra question, please:
Bodies of “killed” playable character and bots shake in some sort of tremor or jiggle before disappearing – what conditions that and how to get rid of it (so the bodies look a bit more natural)?
Thank you!
Another Lyra question, please:
Bodies of “killed” playable character and bots shake in some sort of tremor or jiggle before disappearing – what conditions that and how to get rid of it (so the bodies look a bit more natural)?
Thank you!
Found a thread where suggestion was made looking like a solution:
Jittering reduced, but didn’t disappear completely (I have impression in UE5 editor it is significantly less than in the packed game).