I have basic game system setup of “collecting” objects by collision, and the score increases. Think of mario and coins, echo and rings, etc.
When a certain number have been collected (or countdown timer expires) how can I “stop” the level? I want stop the game and then use the HUD to put up scores, with a try again button. I know how to restart the level, I know how to pause the level, but how do I “stop”, or end the level?
“Set Game Paused” actually gives me the functionality I want other than the word “pause” on the screen. Do I just use Pause and then change the text? I am learning and would rather learn the best practice way to do this instead of a cobbled together hack I can get functional.
If using pause is what I want ok…how do I change the text / remove it?