Stop "Game Over" widget when character respawns

Hi.
Trying to set the player to respawn at last checkpoint at death with a “Game Over” widget.
When I press respawn in the widget, the player respawns at check point, but the widget is still up so i cant see anything.


I can hear it respawning at a check point, because i have a sound at the checkpoint. but cant end the widget.
Sorry, i am really new to UE5 and cant seem to find anything online that helps.
Here are the blueprints:



Any help is much appreciated

You can remove the widget from the screen using the “Remove from Parent” node.

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Thank you so much, that got rid of it :slight_smile:

But now im, stuck on camera not going back to player.

When you respawn the player you will also have to possess that player if it’s not set to auto-possess when spawned.

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Thank you.
And how do i do that?

You would just call a possess node on the new character you spawned a bit like this:

Though it’s usually recommended instead of destroying a player’s character to actually just “reset” their variables and send them to their spawn.

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