stop camera blending in animation sequencer

Hi,

How do you stop the camera blending to the position of the next location? I can see it happening in the video but I can’t see how to cut to location rather than blend to

Hello,

Not EXACTLY sure what you mean.

Do you mean you want the camera to SNAP to another location instead of INTERPOLATE?
Or do you mean you want a CAMERA CUT (like how dialogue is handled in movies and film)?

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I think I’m talking about camera cut so that it almost seems like it switches to another camera.

After researching a bit more I found that the little cameras circled in red show you what you are currently viewing, if you click the Camera Cuts (more of a camera switcher) it shows you all cameras in their order, I also needed to add multiple cameras instead of just the one to ‘cut’ to as I couldn’t find a way to use just the one camera


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