Stop animation node not working

I cant seem to get the stop animation node to work in my main menu widget. Im trying to make a “Press any key” animation appear at the start of my game after a splash screen but for some reaason I cant get the press any key animation to stop. If you have any ideas, thank you

You might have another widget taking priority and consuming the input. You can try increasing this widget’s priority (in the Details panel, as Input → Priority), or checking your keypress nodes in other widgets to uncheck their “consume input” option