This is my blueprint and I want AI to stop chasing player after his death…when I play with this blueprint, the ai chase player in dead animation after shooting it while he is chasing player…if you even have any idea then please tell me…Thanks in advance
you said “this is my blueprint” but there’s not any blueprint here, i think you forget to upload the SS but ok, after every time you damage your enemy AI try checking if he is dead, if he is dead use the node “detach from controller pending destroy” after using this node the AI won’t control the character anymore, so he won’t walk or chase the character
It worked! Thank you so much, I’ve been looking for this solution for 2 hours…
me 6 hours… when my AI transformed into “undead ghosts” i felt really creepy about my game haha
good job veccher!
been stuck on this for days! thanks veccher
As others stated in this post, thanks so much for this information. It really helped me a lot!
Cheers
how to stop the movement of the AI during the animation of the kill, my AI continues to move without waiting for the animation to end, and because of this, a black screen pops up when restarting the level, but the player is spawned on the location.