It seems that the prerequisites are still not included in packaged games.
This is not something that is easy to test, so i can only have a feedback when i or one of my beta testers make a clean windows reinstall (which occurs maybe once or twice a year). So tests are rare. But one happened last week end and the tester told me the installation of my game didn’t include the prereq and he had to manually download and run the UE4PrereqSetup*.exe installer again.
So could anyone please tell me how i am supposed to include the prereq in the packaged game ? This is really vital to distribute the game and seems to be not working.
For the moment here is what i do (as i was told to multiple times):
The answer to my bug report was to open a question on the answerhub. So i’m back.
They told me that when checking “include prerequisite installer”, the prereq should be located in WindowsNoEditor\Engine\Extras\Redist\en-us.
I just made another test and this directory doesn’t exist in my package.
Anyone has any idea of what i can do ? I am using the project launcher to package my game, any chance of interference with the “include prerequisite installer” option ? Any config file i could search ?