Stereoscopic 360 Video Tutorials?

Hello everyone,

I am looking for information on the use of 3d 360 videos inside UE4. On some similar posts I’ve found how to set up a 3d material with a video texture, but with no information on how to use the material. Are there any step by step tutorials out there that detail how to set up the material, apply the material to a mesh that allows you to view the material properly in stereoscopic 360, and play it? If not, any help on achieving this without using C++ would be greatly appreciated.