[StereoLayerComponent] I turned on the Supports Depth Flag to build and use Oculus Quest, but it comes out with a black background with no alpha behind

The Stereo Layer Component is used for widget use. However, due to the phenomenon that the player hand is drawn behind the widget

I turned on the Supports Depth Flag to build and use Oculus Quest, but it comes out with a black background with no alpha behind.

Does anyone know how to fix it?

When I turn off the Supports Depth Flag, the alpha is fine and the hand is drawn behind the widget.

Unreal Engine Version 4.24

329828-1.png

Hey inhopark, did you manage to find a solution to this issue? I’m having the same problem building for the Quest 2 using Unreal 4.72.2.

I have encountered a similar problem too. Does anyone know how to solve it?