I’m trying to use a “homemade” oculus to work with unreal engine, but so far all the solutions I have found only work when a oculus device is plugged in.
Is there any way to force unreal to show a stereo 3D render, so that I can test it on my VR set?
Have you tried enabling the SimpleHMD plugin, and trying that route? I haven’t tested it recently, but I tried it out a few months ago and let me turn on stereo rendering without an HMD attached.