I am using UE4 to develop a game in VR.
I’m attempting to build for the Android platform, specifically for stereoscopic devices such as the Durovis Dive.
I am struggling to get two things accomplished:
- Enabling Stereo Mode as the default. Also, typing “stereo on” in the Android Preview window is giving me a VERY bizarre output
- Trying to include gyro, tilt, accel into the game