For the context thing,
I have 3 UMG Buttons, which are supposed to select one out of three players.
The basic Idea is select one, let the selected one be spawned by the server and then possess it on client side.
Now I cannot get a UMG click event to do anything on the server, so the Idea was to set a boolean on the server via click and then let the server do the spawning based on the bool.
But I cant get the bool set on server side.
I read through your comment, and this is more or less the info I gathered in all the forums and answers, but I just cant get it to work. Thats why I would have appreciated a pictured step by step for just the boolean, cause the rest I could manage…