I’m doing my final year uni project as a VR on-road traffic driving simulator and I’m having a few issues getting the physical steering wheel to work
At first I assumed there would be some naturally built in plugin for any steering wheel due to the plugin for the xbox game pad, however I was wrong.
After doing some research I came across “iNFINITE Production’s” free plugin for the G27 and have so far attempted to adapt their code, but I can’t find where it accesses the hardware so I can change the input. The steering wheel I have is a Hama Thunder V5
Unfortunately I’m not the strongest programmer and would sure appreciate a little help in adapting their code to attach my hardware, Thanks!
Yes, after a lot of digging on the subject, in the end I bought a new device.
The issue was based on the input type, there are two:
DirectInput - Gamepad input type, usually in older controllers XInput - New gamepad input type, Xbox 360 wired pads etc
DirectInput doesn’t work with UE4 whatsoever, I attempted to even used a Xbox 360 controller emulator
for my steering wheel and still had no luck. However, XInput is plug&play after installing the drivers for
the controller. The controller is mapped and works automatically inside Unreal 4
If you’re still interested, I’m currently working on DirectInput Plugin (Adaption of code used for another application). It’s far away from being finished, but it’s already working and quite stable:
Thank for the quick reply DomRidley !
I brought DirectInput steering wheel a few weeks ago before I saw your reply, so i don’t have any plan to buy a new one now.
Do you happen to know any steering wheel plugin I can use in version 4.11?