Steering static mesh by keyboard


Im newbe in UE4, trying to made something similar to snake games. And my question is how by blueprints can I steering static mesh with keyboards. I meen if I preesed A key, static mesh will be moving into left on X axis. Thanks for any replay.


Check out the SetActorLocation node, it takes in a Vector value for the the new position of the actor. You could call this node every frame to achieve a continuous motion.