I want to play with some of the Steam functionality. However, what I’m finding is that none of it is accessible largely due to not being able to include any of the header files. I’ve tried all sorts of paths, but the compiler refuses all of them. How do I get access to the Steamworks plugin in c++?
Also, what started this effort was an attempt to find out why Steam always reports 0 players on a server even when there are players connected. Is there a fix for this?