The Steam overlay can be disabled by running the compositor with the parameters “-nosteamvr -nodashboard”.
However, there seems to be no way to catch System Button presses in UE4? Is there any event or input binding available?
The Steam overlay can be disabled by running the compositor with the parameters “-nosteamvr -nodashboard”.
However, there seems to be no way to catch System Button presses in UE4? Is there any event or input binding available?