Engine Version: 4.11.0
Description: Out of date documentation
The page Setting up UE4 to work with SteamVR - https://docs.unrealengine.com/latest/INT/Platforms/SteamVR/QuickStart/2/index.html has some out of date information based on 4.9.
Note that I’m setting it up with the Vive Pre. A lot of things seemed to be working by default, so I wasn’t sure if any of these steps were obsolete or just for other VR systems
Step 2 - With the Vive, tracking seems to be working by default (instead of only being able to rotate left and right)
Step 5 - There is no longer a Follow HMD Orientation checkbox
Step 10 - There is no longer a Set Tracking Space Event (Not sure if Set Tracking Origin is the same event)
Step 12 - not limited to only rotating and nodding