So I understand that Robo Recall is an Oculus funded game and perhaps it’s common sense that they don’t want this mod kit running on their competitors headset, but I’m just wondering if Epic has put preventive measures in place to block running this with the SteamVR plugin? Is it Epic’s official stance that this project can’t be used with non-oculus hardware?
I’m currently working on a VR project with the HTC Vive and plan to use UE4 forward rendering. I figured the absolute best way to learn about the new forward renderer would be to examine how it was used in Robo Recall. Is that not going to be possible while using a Vive headset?
Thanks in advance for any help you can provide!