SteamSDK cant run steam overlay

Can someone explain to me where I made a mistake when I added the steam sdk to my game?

What i done:

  1. Downloaded steamSDK

  2. Copied all files from “steamworks_sdk_162” to “D:\UE_5.6\Engine\Source\ThirdParty\Steamworks\Steamv162”

  3. Edited file “Steamworks.build”
    Line: double SteamVersionNumber = 1.62;
    And saved it

  4. Go to “D:\UE_5.6\Engine\Binaries\ThirdParty\Steamworks\Steamv162”
    4.1 Copied file to Win64 (some i need copy from steam directiry)
    4.2 Make new folder named Win32 and copied files too
    All files has correct name for x64 is 64, for x32 is just filename

  5. Before all i activate plugins from tutorial

  6. Now i edited DefaultEngine.ini
    6.1 Added

[/Script/Engine.GameEngine] +NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

to the top of file
6.2 Added

[OnlineSubsystem]
DefaultPlatformService=Steam

[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480

[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

To the end of the file.
Steam app ID is set to default 480

But when i run game in Standalone Mode i cant use Shift+TAB to open steam overlay.
Im adding screenshoots too

At last i dont know where Unreal make steam_appid
There is nothing like that in game directory.