if it is only my problem, i will clear and restart my project.
for my debugging, exit client side, packethandler destroy after onlinesubsystem shutdown.
so if steamauthhandlercomponent is active, onlinesubsystemsteam ensure authinterface not unique on shutdown function. and closed steamapi, steamauthhandlercomponent occur crash called function destructor because of Invalid of SteamUserPtr(not null, but invalid, cause of steamapi is shutdown state)