Anyone know what would cause Steam to fail like this. I had a working a few days ago and now it tries to initialize but fails with:
[S_API] SteamAPI_Init(): Loaded ‘D:\Steam\steamclient64.dll’ OK.
[S_API FAIL] SteamAPI_Init() failed; connect to global user failed.
This happens when I try and debug a cooked version. The last packaged build I uploaded to Steam worked fince but I’d need to do some debugging.