Using 4.25 With Advanced Steam Sessions, packaged development build using my app ID. If i build it out with app id of 480 everything works.
On one test PC I get this
LogSteamShared: Display: Loading Steam SDK 1.47
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.
LogOnline: Warning: STEAM: Steamworks: SteamUtils() failed!
LogOnline: Warning: STEAM: Steamworks: SteamUser() failed!
LogOnline: Warning: STEAM: Steamworks: SteamFriends() failed!
LogOnline: Warning: STEAM: Steamworks: SteamRemoteStorage() failed!
LogOnline: Warning: STEAM: Steamworks: SteamUserStats() failed!
LogOnline: Warning: STEAM: Steamworks: SteamMatchmakingServers() failed!
LogOnline: Warning: STEAM: Steamworks: SteamApps() failed!
LogOnline: Warning: STEAM: Steamworks: SteamNetworking() failed!
LogOnline: Warning: STEAM: Steamworks: SteamMatchmaking() failed!
LogOnline: STEAM: [AppId: 0] Client API initialized 0
LogOnline: STEAM: [AppId: 1308960] Game Server API initialized 1
LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown()
LogSteamShared: Unloading the Steam server APIā¦
on another I get this
LogSteamShared: Display: Loading Steam SDK 1.46
LogSteamShared: Steam SDK Loaded!
LogOnline: OSS: Creating online subsystem instance for: Steam
LogOnline: STEAM: Steam User is subscribed 1
LogOnline: STEAM: [AppId: 1308960] Client API initialized 1
LogOnline: STEAM: [AppId: 1308960] Game Server API initialized 1
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Steam]
but both fail to create sessions.
[2020.06.15-21.24.11:831][778]LogSockets: Warning: Unable to load SocketSubsystem module Steam
[2020.06.15-21.24.11:977][778]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver.
[2020.06.15-21.24.11:977][778]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0
[2020.06.15-21.24.12:086][778]LogNet: Warning: Failed to init net driver ListenURL: /Game/Maps/LobbyLevel??listen: SteamSockets: setsockopt SO_BROADCAST failed (0)
[2020.06.15-21.24.12:093][778]LogNet: Error: UEngine::BroadcastNetworkFailure: FailureType = NetDriverListenFailure, ErrorString = SteamSockets: setsockopt SO_BROADCAST failed (0), Driver = GameNetDriver IpNetDriver_2147481061
[2020.06.15-21.24.12:093][778]LogNet: Warning: Network Failure: GameNetDriver[NetDriverListenFailure]: SteamSockets: setsockopt SO_BROADCAST failed (0)
[2020.06.15-21.24.12:101][778]LogNet: NetworkFailure: NetDriverListenFailure, Error: āSteamSockets: setsockopt SO_BROADCAST failed (0)ā
[2020.06.15-21.24.12:101][778]LogBlueprintUserMessages: [GameInstanceinfo_C_2147482607]
[2020.06.15-21.24.12:144][778]LogWorld: Failed to listen: SteamSockets: setsockopt SO_BROADCAST failed (0)
[2020.06.15-21.24.12:144][778]LogNet: DestroyNamedNetDriver IpNetDriver_2147481061 [GameNetDriver]
[2020.06.15-21.24.12:144][778]LogSockets: Warning: SteamSockets: Cannot get information on an invalid socket handle, returning null
[2020.06.15-21.24.12:144][778]LogExit: GameNetDriver IpNetDriver_2147481061 shut down
[2020.06.15-21.24.12:144][778]LogNet: Error: LoadMap: failed to Listen(/Game/Maps/LobbyLevel??listen)
DefultEngine.ini additions
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=āGameNetDriverā,DriverClassName=āOnlineSubsystemSteam.SteamNetDriverā,DriverClassNameFallback=āOnlineSubsystemUtils.IpNetDriverā)
[OnlineSubsystem]
DefaultPlatformService=Steam
PollingIntervalInMs=20
bHasVoiceEnabled=false
[OnlineSubsystemSteam]
bInitServerOnClient=true
bEnabled=true
SteamDevAppId=1308000
GameServerQueryPort=27015
bRelaunchInSteam=false
GameVersion=1.0.0.0
bVACEnabled=1
bAllowP2PPacketRelay=true
P2PConnectionTimeout=90
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=OnlineSubsystemSteam.SteamNetConnection
[Plugins]
+EnabledPlugins=VaRestPlugin
[PacketSimulationSettings]
PktLag=0
PktLagVariance=0
PktLoss=0
PktOrder=0
PktDup=0
Please send help.