Hey Proteus, great template by the way, has been extremely useful.
Slight issue with static meshes attached to the VR controller and world (Ultra) scaling, wondered if anyone might be able to help.
If I attach a static mesh to one of the VR controllers in the Vive Pawn, when I activate ‘Ultra Mode’ the meshes that are parents of other sub-meshes do not seem to scale correctly. I have other static meshes attached that do scale correctly, seems to be something to do with a mesh that is parented, can you think of any reason why or a solution? I am guessing this might be a bug.