Here is my DefaultEngine.ini file contents right now:
[/Script/Engine.CollisionProfile]
+Profiles=(Name=“Projectile”,CollisionEnabled=QueryOnly,ObjectTypeName=“Projectile”,CustomResponses=,HelpMessage=“Preset for projectiles”,bCanModify=True)
+DefaultChannelResponses=(Channel=ECC_GameTraceChannel1,Name=“Projectile”,DefaultResponse=ECR_Block,bTraceType=False,bStaticObject=False)
+EditProfiles=(Name=“Trigger”,CustomResponses=((Channel=Projectile, Response=ECR_Ignore)))
[OnlineSubsystem]
DefaultPlatformService=Steam
bHasVoiceEnabled=true
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
bInitServerOnClient=true
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/Levels/FirstPersonExampleMap.FirstPersonExampleMap
LocalMapOptions=
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GameInstanceClass=/Script/Engine.GameInstance
GameDefaultMap=/Game/FirstPersonBP/Maps/FirstPersonExampleMap
ServerDefaultMap=/Engine/Maps/Entry
GlobalDefaultGameMode=/Game/FirstPersonBP/Blueprints/FirstPersonGameMode.FirstPersonGameMode_C
GlobalDefaultServerGameMode=None
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_12
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName=“TP_FirstPersonBP”,NewGameName=“/Script/MotherTree”)
+ActiveGameNameRedirects=(OldGameName=“/Script/TP_FirstPersonBP”,NewGameName=“/Script/MotherTree”)
[/Script/Engine.RendererSettings]
r.DefaultFeature.MotionBlur=False
r.GenerateMeshDistanceFields=True
r.CustomDepth=3
[Voice]
bEnabled=true
[/Script/Engine.AudioSettings]
VoiPSampleRate=Normal24000Hz
[/Script/Engine.GameSession]
bRequiresPushToTalk=true
I’m sure you can test this without having your game on steam, that’s why 480 is a test game id for steam.