Well ue4 has this steam integration thing for multiplayer games but what about UDK? just curious.
Yes UDK also has support using OnlineSubsystemSteamworks. I currently use it for my game.
See this documentation: https://docs.unrealengine.com/udk/Th…teamworks.html
Awesome, then maybe I can think about UDK And Multiplayer integration instead of waiting for UE5…
But don’t you have to change somehting on a config file ( .ini file ) ?
Yes you have to set the net driver to use the Steamworks one in DefaultEngine.ini
NetworkDevice=OnlineSubsystemSteamworks.IpNetDriverSteamworks
Ahhhh easy bookmarked.