Hello community,
quick question and sorry if I’m in the wrong section. But I’m following Blueprint Multiplayer: Project Setup | 02 | v4.11 Tutorial Series | Unreal Engine - YouTube for setting up multiplayer functionality in a project. But I’m wondering, if we use this method for integrating multiplayer into a game, does that limit the game to only be playable though Steam? For instance if I get further down the road with a project and actually want to release it on other platforms, or through GOG, would that be possible? Or would I need to set up multiple multiplayer methods?
Thanks for reading!