Hello,
we just started using UE4 and are programming games for Steam.
We used before Unity so we did most steam stuff over Plugins…
Well to my question: Im wondering how i can implement the steam DLC stuff to UE4.
Example:
Theres a Steam DLC for my game which is called “Unlock Character”
Logically there locked charaters in my game, which will get unlocked.
BUT how can i check if the player purchased the DLC to unlock it for him ?
And what do i have exacly to upload for the DLC so it gets activated on purchase and so on ?
Sincerely,