Steam Direct publishing fee revealed... still 100$ :D

Well when the doors will be soon open to anyone with almost a zero risk it will be hard to compete with someone that does the same work with 10x smaller costs but will have access to same amount of profits. For example a single dev from US or EU equals a 10-15 man team from Asia when all costs are accounted for. On top of that in developing countries they usually use pirated software and get away in those costs too. They can afford selling their equally good game with a lot smaller fee and all prices will begin to fall.

I don’t care that much about asset flips or other garbage getting flooded in. I’m more worried about app store happening all over again and game prices dropping to few dollars and it changing the mindset of the players a in customers. We might just end up having mostly one dollar games to free games with ads or IAP on desktop too.