Hello, I am using 4.22 I have been trying for 2 days now to get a dedicated server to even work. I have went through all steps that have been provided. I am using 4.22 built from source, and using advance sessions for the steam bridge for UE4.
Right now, the issue is in 4.22 it says you need to set the UE4 Steam Macros in the target.cs file.
Online Subsystem Steam | Unreal Engine Documentation /// Go to server details about half way down the page.
I have followed a few videos where they change this directly in the .cpp file but when I do this it messes up a bunch of other stuff. Basically there is no solid guide to doing dedicated servers for steam.
So any help would be great!