Steam build instructions for 4.13 / 4.14

Enabling the Steam plugin and do find the steam .dll in the packaged binaries.
I did add to the DefaultEngine.ini files as well the module to the target and build .cs

But, I’m pretty sure the error is because I followed old instructions. No Steam overlay by Shift+Tab in shipping build.

Does someone have an updated tutorial up for Steam Integration? The documentation is several versions out of date, even describing copying .dll’s around, the plugin seems to do that now.