Where are the current instructions to build for uploading to Steam? What is the bare minimum to just put a UE4 game build up into a steam depot? Assuming all the steps on Steam were done correctly and have the appid and depot id allready.
I have found several ones that talk about copying files around, but then I see also references stating that it is no longer necessary in newer engine versions. It is confusing.
I did nothing with my project, just followed the instructions form steam and got a manifest error. I think it didn’t copy my project over to the sdk tools directory, but I’m not sure.