I’m trying to incorporate Steam Audio into my project.
I’ve turned it on in the Plugins section, and enabled it in my Project Settings to use the Unreal Audio Engine.
I added the -audiomixer to the shortcut.
I’ve created a Blue Print with my rifle shot sound playing in a loop for testing. I have Allowed and Enabled Spatialization and clicked Override Attenuation.
I added a Phonon Spatialization Source Setting File for the Attenuation Plugin Settings
I have seen a lot of documentation with the Steam Audio Spatialization HRTF dropdown, which I do not seem to have. I read that it was changed to being called Binaural. Either way, I don’t know if this is working or not because it seems that when I run the level and go into a house in that level, the rifle shot doesn’t seem to change.
I’ve been trying to use LPF, Attenuation Occlusion, and Air Absorption to create a distance effect of the crack of the rifle shot with a reverberated sound across an open moutain range with dismal results. Is there any documentation to explain how these parameters interact with this method, or perhaps a tutorial to make sense of setting shelves within frequencies so that the interpolation actually does what you want it to do?
I have been wrestling with these settings for over 7 hours now with almost 0 effect. I was wondering if there was:
a) a way to see if Steam Audio is actually working
b) confirmation if I am supposed to have the Attenuation Overrides menu, because I do not…
c) a way to check if the HRTF Spatialization is actually working…seemingly it is doing 0 for me. Would walking inside a building change the audio heavily? or do I have to set other frequency shelves in order to set a range for this to work?
d) a way to create a reverb that extends past the actual sound so you get the echoed reverb before you even get the meat of the sound?
Heavily frustrated with this as I’ve been listening to a gun fire in my ear for over 7 hours straight and apart from hearing it in a 360 direction, I can’t seem to get it to do anything else but roll off frequency shelves and sound very thin or very muffled.
Any help would be greatly appreciated.
Thanks!
D