So, if you can’t wait for 4.24 and don’t want to compile engine from sources
SteamAudio - Project Plugin for Unreal Engine 4.22 (Launcher version)
Link: SteamAudio_ProjectPlugin_422.zip - Google Drive
SDK 2.0 beta 17 implementation by @dyanikoglu (https://github.com/EpicGames/UnrealEngine/pull/5940)
- updated SteamAudio headers included
- my fix to update scene when loading new level
Usage:
- Copy plugin to [project’s folder]/Plugins
- Download SteamAudio binaries from [Release v2.0-beta.17 Release · ValveSoftware/steam-audio · GitHub]
steamaudio_api_2.0-beta.17.zip
steamaudio_embree_2.0-beta.17.zip
steamaudio_tan_2.0-beta.17.zip
- Copy DLLs to [UE 4.22 installation dir]/Engine/Binaries/ThirdParty/Phonon/Win64
- Copy phonon.lib to [UE 4.22 installation dir]/Engine/Source/ThirdParty/libPhonon/phonon_api/lib/Win64
- Recompile project if necessary