Constant crashes before exporting scene. Yes, I know, according to documentation, scene must be exported. But it’s still undesired behaviour.
[2019.01.15-16.45.49:049] 43]LogThreadingWindows: Error: Runnable thread AudioMixerRenderThread(2) crashed.
[2019.01.15-16.45.49:049] 43]LogWindows: Error: === Critical error: ===
[2019.01.15-16.45.49:049] 43]LogWindows: Error:
[2019.01.15-16.45.49:049] 43]LogWindows: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\Build\++UE4\Sync\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 611]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: Array index out of bounds: 1 from an array of size 0
[2019.01.15-16.45.49:049] 43]LogWindows: Error:
[2019.01.15-16.45.49:049] 43]LogWindows: Error:
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffb3e7da388 KERNELBASE.dll!UnknownFunction ]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffb0effcd1a UE4Editor-Core.dll!FWindowsErrorOutputDevice::Serialize() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowserroroutputdevice.cpp:63]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffb0edda967 UE4Editor-Core.dll!FOutputDevice::LogfImpl() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:71]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffb0ed10df7 UE4Editor-Core.dll!FDebug::AssertFailed() [d:\build\++ue4\sync\engine\source\runtime\core\private\misc\assertionmacros.cpp:417]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffad7fb617d UE4Editor-SteamAudio.dll!SteamAudio::FPhononReverb::OnReleaseSource() [d:\build\++ue4\sync\engine\plugins\runtime\steam\steamaudio\source\steamaudio\private\phononreverb.cpp:235]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafccc9b31 UE4Editor-AudioMixer.dll!Audio::FMixerSourceManager::ReleaseSource() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixersourcemanager.cpp:383]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafccc4cd2 UE4Editor-AudioMixer.dll!Audio::FMixerSourceManager::PumpCommandQueue() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixersourcemanager.cpp:2132]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafcc93a41 UE4Editor-AudioMixer.dll!Audio::FMixerSourceManager::ComputeNextBlockOfSamples() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixersourcemanager.cpp:2062]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafccbc6b6 UE4Editor-AudioMixer.dll!Audio::FMixerDevice::OnProcessAudioStream() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixerdevice.cpp:504]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafccb9b40 UE4Editor-AudioMixer.dll!Audio::FOutputBuffer::MixNextBuffer() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixer.cpp:128]
[2019.01.15-16.45.49:049] 43]LogWindows: Error: [Callstack] 0x00007ffafccd25b8 UE4Editor-AudioMixer.dll!Audio::IAudioMixerPlatformInterface::RunInternal() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixer.cpp:507]
[2019.01.15-16.45.49:050] 43]LogWindows: Error: [Callstack] 0x00007ffafccd22ee UE4Editor-AudioMixer.dll!Audio::IAudioMixerPlatformInterface::Run() [d:\build\++ue4\sync\engine\source\runtime\audiomixer\private\audiomixer.cpp:532]
[2019.01.15-16.45.49:050] 43]LogWindows: Error: [Callstack] 0x00007ffb0effc500 UE4Editor-Core.dll!FRunnableThreadWin::Run() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:76]
[2019.01.15-16.45.49:050] 43]LogWindows: Error: [Callstack] 0x00007ffb0efecac1 UE4Editor-Core.dll!FRunnableThreadWin::GuardedRun() [d:\build\++ue4\sync\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:33]
[2019.01.15-16.45.49:050] 43]LogWindows: Error: [Callstack] 0x00007ffb40203034 KERNEL32.DLL!UnknownFunction ]
[2019.01.15-16.45.49:050] 43]LogWindows: Error: [Callstack] 0x00007ffb42443691 ntdll.dll!UnknownFunction ]
[2019.01.15-16.45.49:050] 43]LogWindows: Error:
[2019.01.15-16.45.49:050] 43]LogWindows: Error: Crash in runnable thread AudioMixerRenderThread(2)
[2019.01.15-16.45.49:061] 43]LogThreadingWindows: Error: Runnable thread RenderThread 3 crashed.