Has someone here experience with Steam Audio ? I’ve set it all up and got it running just fine, the issue is that the occlusion, reverb ect. only works if the actor or mesh has a Steam Audio Source, and in order for that to work your actor or mesh needs to have an Audio component.
Now it works if you would want to set it up that way, my question is now how can i make use of the steam audio source when i am playing my sound via a notify in an animation ?
The Documentation on Steam Audio is almost non existent and there are not many videos about it.