I have successfully gone through the Steam Greenlight process and I have received my Steam App ID for Riders of Asgard. I have also successfully integrated the Steam Online Subsystem as well as the Advanced Sessions plugin and everything works fine when I am using the default App ID of 480.
As soon as add my Steam App ID nothing seems to work.
Is there some trick to using your own Steam App ID?
@Tesla and @xiaoshumiao and @bigpapaleo … do you think this is a Steam problem or an Unreal Engine problem. I have tried a few other things and yet I am still not able to test it. My next step is to try the Steam Setup Utility, but at the moment I am not too optimistic.
I would like to hear from other developers who have released a Steam game using Unreal Engine.
EDIT: I posted a question on the Steamworks Development group … will see what responses I get there.
Okay … so to everyone who is having this problem, it turns out that sometimes the default packages don’t get created and you need to get Steam to add them. There is a quick way to check and I have added some screenshots to show you what you should be looking for.
Log on to your Steam Partner page and go to the main page of your game.
Check if you have something similar to the below image listed at the top of the page:
Steamworks Partner Support saw my post, checked my app and added the packages for me … and so now when I am testing my game with Steam logged in and the Steam subsystem configured, I finally have this:
@bigpapaleo@franktech@xiaoshumiao@Tesla So for those of you struggling with this, it was a Steam problem and not an Unreal Engine problem and the only way to get it resolved is to get in touch with Steam Partner Support. I must also reiterate that this doesn’t always happen.