I followed this guide: https://docs.unrealengine.com/latest/INT/Programming/Online/Steam/index.html and when I try to run the game it crashes. I look in the log and “[2016.01.28-12.43.53:920] 0]LogOnline:Display: STEAM: Loading Steam SDK 1.32[2016.01.28-12.43.53:921] 0]LogOnline:Warning: STEAM: Steam SDK 1.32 libraries not present at …/…/…/Engine/Binaries/ThirdParty/Steamworks/Steamv132/Win64/ or failed to load!” I downloaded the latest SDK which is version 1.35a. My paths are “E:\Program Files (x86)\Epic Games\4.10\Engine\Binaries\ThirdParty\Steamworks\Steamv135a\Win64”, “E:\Program Files (x86)\Epic Games\4.10\Engine\Binaries\ThirdParty\Steamworks\Steamv135a\Win32”, and “E:\Program Files (x86)\Epic Games\4.10\Engine\Source\ThirdParty\Steamworks\Steamv135a\sdk” Ive uploaded my target file, build file and log. Could someone please help me fix this.
What could possibly go wrong when you try to use 1.35 dlls with the 1.32 sdk in UE4.10…
wait for it
I am using the 1.35a SDK. I downloaded it directly from valve.
The SKD requires 1.32, so use 1.32, not 1.35a.