Then what is stopping you from just sharing the cost with them? a few grand split between a few people isn’t that much money.
Then why not just safe up during the development process? Saving up a few grand over 10 years isn’t hard.
No, it’s a very reasonable one. I don’t understand why there is so much denial about the fact that game development is expensive. I mean sure, past a certain point more money doesn’t automatically mean better games. But indie devs will never ever ever ever ever ever reach that point.
Not sure what your point is. Even games like Battlefront 2 are of order of magnitude higher quality than anything most indie devs are putting out. And it doesn’t matter how talented you are if you don’t have enough time to develop your game, and the only way to get that time is by working on it full time. This cannot be done without paying yourself a wage or being paid by someone else, and that costs money.
Listen guys, why can’t you just accept that making games isn’t free? Even if literally your only expense was food and rent+your computer and the software used, it would STILL cost tens of thousands of dollars to make your game. TALENT DOESN’T MAKE GAME DEVELOPMENT FREE!!!
Valve has already said they won’t do this because it’s too subjective exactly what is a good game. But simply forcing people to pay more is a good way of getting rid of the trash because if people aren’t very confident their game will sell they won’t risk losing a few grand to get it into the store.