I have added some Steam achievements to my game. My project is a Blueprint project but I also modified the define STEAM_SDK_VER TEXT(“Steamv132”) line in OnlineSubsystemSteamPrivatePCH.h file. So an option to Compile has appeared in editor. Now I can unlock the achievements from the editor by playing as a standalone game. But I can not unlock achievements by playing the game uploaded to Steam. So there must be something wrong while packaging but I’m not sure. I am doing exactly the same as in this video. So what am I doing wrong?
I have managed to make achievements work with this tool.