cullvox
(cullvox)
May 13, 2019, 10:53pm
1
Hashing used to not be possible in blueprints. Now hashing will be possible in blueprints!
Basics
Should work on most if not all platforms
Very easy to use (Because blueprints)
int and int64
Useful for seed generation
Download: GitHub - STEAKISAWAKE/SteakHasherUE4: Open hashing to blueprints in ue4.
If there are any issues with the plugin, feel free to commit or post below!
1 Like
hi what Unreal version is this for? Is it a CRC checksum? thanks!
cullvox
(cullvox)
July 18, 2019, 3:37pm
3
It uses UE4 4.22 but works with 4.23 Previews as well. It uses Googles city hash. I dont really know what CRC Checksum is but the github repo says stuff about it being in there.
Nonlin
(Nonlin)
May 12, 2020, 5:56am
4
What about unhashing to get integer back into string?
Xlear
(Xlear)
February 5, 2021, 4:50pm
5
you cant “unhash” a hashes. you can only compare two hashes. this is the sense of a hash!