Hi again guys,
I’m trying to use this idea, and it works fine. Problem is when I try to access a member I get an error.
const std::pair<FString, uint32> ABC = std::make_pair(FString("ABC"), 30);
(...)
const std::pair<FString, uint32>* C::ValueOf(FString* identifier)
{
FString a = ABC.first; //error
//The idea is to compare identifier.ToUpper() == ABC.first.ToUpper()
}
And the error is:
Severity Code Description Project File Line
Error LNK2001 unresolved external symbol "public: static struct std::pair<class FString,unsigned int> const C::ABC" (?ABC@StatFunction@@2U?$pair@VFString@@I@std@@B) SurvivalGame D:\Unreal Projects\SurvivalGame\Intermediate\ProjectFiles\Module.SurvivalGame.cpp.obj 1
Any help?