Sci-Fi Research Facility – Modular Environment Pack
Create immersive Sci-fi Research Facility Environments with this fully modular, game-ready environment pack.
Designed for real-time projects, FPS levels, horror sci-fi scenes, cinematic sequences, and interactive visualization, this pack allows you to quickly build detailed futuristic interiors with a professional AAA-quality look.
This modular, game-ready Sci-Fi Research Facility Environment Pack includes a wide range of detailed laboratory props, architectural modules, and environment assets that can be easily combined to build unique sci-fi interiors.
All assets are optimized for real-time use while preserving high visual quality through detailed baked textures and efficient UV layouts.
Perfect for:
Sci-fi games
FPS / horror environments
cinematic scenes
interactive visualization projects
virtual production workflows
What’s Included
Modular walls, Floor modules, Ceiling pieces
Pipes and ventilation assets
Laboratory props
Computer and monitor assets
Sci-fi machinery
Decals and warning signs
Ideal For
Sci-fi FPS games
Horror laboratory levels
Spaceship interiors
Cinematic trailers
Environment art practice
Level design blockouts
Technical Details
Number of Unique Meshes: 69
Number of Decals: 18
Vertex Count: 24 – 46000
LODs: Yes
Collision: Yes
Number of Master Materials: 5
Number of Material Instances: 62
Number of Textures: 233
Texture Resolutions
4096 × 4096
2048 × 2048
1024 × 1024
512 x 512
Supported Platforms
Windows: Yes
Mac: Yes
Features
High-quality meshes
4K texture sets for multiple props
Highly optimized assets without sacrificing visual quality
Efficient UV layouts
Detailed baked texture information preserved
Modular design for flexible scene building
Optimized for real-time performance while maintaining high visual fidelity
Suitable for both close-up cinematic shots and gameplay environments
Includes a flexible master material workflow for fast roughness, emissive, and surface customization
Fully compatible with Unreal Engine 5.7
Additional Notes:
Nanite support is enabled for the included static meshes.
For more information about Nanite Virtualized Geometry, please refer to Epic Games official documentation: