StaticMeshComponent0 has to be ‘Movable’ if you’d like to move

Hello, whenever I press play to start my game. I get an error “StaticMeshComponent0 has to be ‘Movable’ if you’d like to move”

This is a problem because as it keeps ticking up, the game progressively loses frames and take a big peformance hit. And I prefer not to solve this my setting every asset to ‘Movable’.

Is this something within my control to fix? Or is this a bug within the engine?

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Apparently, you’ve written some code to move a static mesh, but have not set it to moveable.

You can either remove the code, or a a bit to fix the problem ( a ‘set mobiliy’ node ).

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