Hello all,
I am having problem with static mesh in UEFN. When importing as s static mesh, the model gets rugged and distorted.
When I import it as a skeletal mesh, it looks fine
Also, when I import the model in UE5 as a static mesh it looks good (like the skeletal in UEFN). So, any suggestions why static in UEFN looks weird?
The model comes from Blender.
Thanks a lot for any help!