Static Offset in IK retargeter does not affect mesh

Hi there,

I’ve been working on retargeting a skeleton from the Xsens MVN puppet (recorded mocap) to a MetaHuman, but it seems inside of the IK retargeter the option to add Static Offset does not affect the animation/mesh whatsoever.


I was wondering if anyone ran into the same issue and/or if I’m totally missing an option here…

Thanks in advance