Hi there @Sukaiira There was another thread I recalled where someone was having a similar issue. Take a peek here and see if this helps resolve the issue you’re running into. Transparent static mesh in Unreal, after exporting the model from Blender?
Hi there @Sukaiira There was another thread I recalled where someone was having a similar issue. Take a peek here and see if this helps resolve the issue you’re running into. Transparent static mesh in Unreal, after exporting the model from Blender?