Well, you can see it working above with a plain cube. So either there’s something up with the collision settings or, I’m wondering, does the collision of the mesh actually match the mesh shape?
Have you tried turning on player collision view?

Well, you can see it working above with a plain cube. So either there’s something up with the collision settings or, I’m wondering, does the collision of the mesh actually match the mesh shape?
Have you tried turning on player collision view?
