Those arrays are empty when actor is inside staic mesh. (that I ask there why)
I must import/prepare mesh different? (eg generate complex or simple collision inside UE4 - or import it?)
Set extra ‘collisions’ ?
Set doubleside mesh?
Those arrays are empty when actor is inside staic mesh. (that I ask there why)
I must import/prepare mesh different? (eg generate complex or simple collision inside UE4 - or import it?)
Set extra ‘collisions’ ?
Set doubleside mesh?