Hello guys!
I created this blueprint to rotate a Static Mesh component on the Axis with buttons (not mouse).
So now the Static Mesh rotates but only a few pixels. After the button is released, the object returnс.
But why? What can stop the rotation?
Hello guys!
I created this blueprint to rotate a Static Mesh component on the Axis with buttons (not mouse).
So now the Static Mesh rotates but only a few pixels. After the button is released, the object returnс.
But why? What can stop the rotation?
Use print node to print that x axis rotation.
also:
you are getting worlds actor rotation, and then setting relative rotation.
Pick either world or relative for both get and set.