Static mesh/LODS= Destructible Mesh

Hello Devs,

I have a question many months ago, And unfortunately I still do not get a clear answer, I really apreciate if can anybody help me Thanks

For example we have a static mesh of a house, this model have 5 Distance LODS, If a projectile hits this house how we can get a dynamic destruction if also we have LODS? something like this

Thanks a lot Guys!!